"Roguelike games, and there are hundreds ... nay ... thousands of variants out there, all share a few common characteristics. First, they are free. Second, they are turn based single player games that involve a player character, usually represented by an '@' symbol, who travels through randomly generated dungeons killing LOTS of monsters, also represented by a variety of ASCII symbols. The character grows in power, accumulating magic items, better armor, and deadlier weapons as he or she descends. But for me, the defining characteristic of a Roguelike game, that characteristic that makes a Roguelike game such a nail biting experience is that once you die, you're dead. For good. Game over." - From Adventures in ASCII, by Jeff Miller
Subcategories 53
- ADOM
- AlphaMan
- Angband
- Azure Dreams
- Caverns of Xaskazien
- Crossfire
- Decker
- DoomRL
- Dragon Crystal
- Dungeon Crawl
- Dungeon Hack
- Dweller
- Egoboo
- Evolution Series
- Falcon's Eye
- Fatal Labyrinth
- GearHead
- Hack
- Iso-Angband
- JauntTrooper Series
- Kharne
- Larn
- Legend of Saladir
- Lufia - The Legend Returns
- MAngband
- Moria
- NetHack
- Omega
- Ragnarok
- Rogue
- Rogue's Quest
- SLASH'EM
- Sangband
- Slayer
- Sword of Fargoal
- Tales of Middle Earth
- Telengard
- Tomb of Drewan, The
- Tyrant
- UnReal World
- Unangband
- Utumno
- Valhalla
- Zangband
Sites 5
Loading new listings for you to review...
- Actively Developing Roguelikes Frequently updated lightweight list of roguelike project releases including links to their websites.
- RogueBasin: The Roguelike Wiki Contains information about roguelike projects, developers and development tips. Made by collaborative edition from the community.
- Yahoo! Groups - beginnersroguelikedevelopment Developer discussion group. Free membership required to participate.
- The Roguelike Temple Roguelike news, reviews, interviews and forum.
- Roguelike Development & Discussion LiveJournal community.