OpenGL's low-level (assembly) shading language. All high-level OpenGL shaders compile to ARB before execution.
Subcategories 2
Sites 4
- ARB Vertex Program Specification The OpenGL low-level vertex shader language specification. Includes detailed documentation on APIs and assembly instructions.
- ARB Fragment Program Specification The OpenGL low-level fragment shader language specification. Includes detailed documentation on APIs and assembly instructions.
- Basic Vertex Shader A clean example of a no-frills vertex shader. demonstrates input/output semantics, application variables and state values.
- Shader Designer - Vertex Shader Example An example of ARB vertex shader code generated by Shader Designer. Includes a screen shot of a metallic shader.