Textbooks and reference books with a focus on computational geometry.
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- Art Gallery Theorems and Algorithms By Joseph O'Rourke. Survey and description of the work in guarding "art galleries" and their generalizations, up until the date of publication (1987). Written for a general mathematical audience.
- Computational Geometry in C A well-known textbook by Joseph O'Rourke, including chapters on polygon triangulation, polygon partitioning, convex hulls in 2D and 3D, Voronoi diagrams, arrangements, search and intersection, and motion planning. Sample code in C and Java.
- CRC Handbook of Discrete and Computational Geometry Comprehensive handbook, edited by Jacob E. Goodman and Joseph O'Rourke, with 52 chapters in its first edition and 65 chapters in its second edition.
- Algorithms in Combinatorial Geometry One of the well-known early textbooks, by Herbert Edelsbrunner. Includes chapters on arrangements, convex hulls, linear programming, planar point location, Voronoi diagrams, and separation and intersection.