FUDGE, the Freeform, Universal, Do-it-yourself Gaming Engine, is a roleplaying system designed by Steffan O'Sullivan and published by Grey Ghost Games in 1995. Flexible mechanics and generous licensing agreements have contributed to the use of FUDGE rules in a variety of genres.
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- Fudge, Circa 1993 The "historical" December 1993 version.
- Fudge Links An introduction to Fudge, and a large collection of annotated hyperlinks, maintained by Steffan O'Sullivan, the game's creator. FUDGE stands for Freeform, Universal, Do-it-yourself Gaming Engine.
- Five-Point Fudge A character generation system for Fudge, designed to make Fudge character-building more accessible for newcomers.
- Fudge Designer's Notes The history of the game, from conception to publication, and every stop in-between, by Steffan O'Sullivan.
- Medieval/Fantasy Weapons for Fudge A listing of dozens of low-tech implements of destruction, and their Fudge statistics.
- Fudge FAQ Frequently Asked Questions about Fudge.
- FUDGE Net-Bestiary A large collection of animals and monsters for Fudge, compiled from the Fudge mailing list.
- Mike's FUDGE Page A collection of Fudge resources including campaigns, optional rules, HTML versions of Fudge itself, and some Java applications.
- Dead Sea Murder An adventure book for the FUDGE Terra Incognita historical game. Travel to Palestine in the 1930s to solve a murder and find the Dead Sea scrolls.
- Myst Reinterpreted Interpretation of the Myst books and video games. Contains game information, characters, and rules.